Low polygon characters. Available in Turbosquid
Some models I have done during 2011-2012. Using rhino3d , 3dsmax and mudbox.
Some images are from final products done in gold or silver
Low polygon model used in Unity 3D project
This sea turtle pendant was created for a client using 3dsmax + mudbox.
The model was later prototyped in wax and finally casted in silver.
You can buy one of them in silver or other materials through Shapeways Rapid Prototyping Shop
NBC SUIT 01: 4108 triangles, 2112 Vertex
Head 01: 2034triangles, 1046 Vertex
Mask 01: 2674 triangles, 1475 Vertex
NBC SUIT 01: 4096×4096 PNG
Head 01: 2048×2048 PNG
Mask 01: 1024×1204 PNG
Some small props done in low poly for different projects.
Textures used of 2048 x 2048 or 1024 x 1024. Some of the models has Specular and Normal Mapping.
This is a low polygon model created for my personal collection, available in Turbosquid
Worker 03 Body: 2912 triangles, 1463 Vertex
Worker 03 Head: 2040 triangles, 1052 Vertex
Harness 01: 2941 triangles, 1506 Vertex
HardHat 01: 736 triangles, 370 Vertex
HollowBrick 01: 132 triangles, 272 Vertex
Worker Body: 2048×2048 .PSD . Multiple layers, AO, Jumpsuit, Vest, Shoes,
Head: 2048×204 PNG
Tooth 01: 512×512 TGA
HardHat: 1024×1024 PSD.
HollowBrick: 256×256 PNG
Harness 01: 4x 128×128 PNG, 1x 128×1024, 1x 256×256
Model available in Turbosquid
Polygons: 7.128 Triangles
Texture: Diffuse 2048 x 2048 PSD (Multiple layers)
Rigged: biped + skin
This is a virtual walkthrough created in Quest3d 3.6 for one of my clients.
You can download it (18MB) to execute in you own computer.
It was fully developed by me: photo references, modeling , texturing and Quest3d Programming.
Low polygon model of a NFL player. Ready to be animated.
Polygons: 6412 triangles,
Rigged: Biped + Skin